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Sweetbriar Row Room Decorator
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Cozy Puzzle

Free Room Decorating Game

Sweetbriar Row Room Decorator

Six rooms on a quiet street, a tray of 108 drawn things in 395 colorways, and neighbors who leave notes. Take a commission and tick off their wishes, decorate any room as you please, then turn the day to evening and watch the lamps come on.

How to play

  1. On the title card choose Commissions or Free decorate and press Play. Commissions opens the next neighbor's note, and Back on the bar lists all thirty; Free decorate opens the six rooms. Today's commission is also on the title card.
  2. To add something, drag it from the tray into the room, or tap it and it goes into a sensible spot that you can then change. Use the kinds of things and the search box to find what you want. Walls and floors, in the tray, holds the paint, wallpaper, paneling, floors, windows and doors.
  3. Floor things stand on the floor: drag them up the room to put them further back, where they look smaller and stand behind what is in front. Pictures, mirrors, clocks, shelves and curtains go on the walls, pendants hang from the ceiling, and rugs lie under the furniture. Small things such as lamps, plants, books and the kettle settle on tables, shelves, sills, the mantel and the window seat when you carry them over one.
  4. Tap something in the room to pick it out and drag it to move it. Its handles sit along the bottom of the room, or along the top when the piece is down there, so they never cover it. They mirror it, change its color, bring it to the front of whatever it overlaps or send it to the back, and remove it. Removing a table or shelf also removes what stands on it. Undo and Redo are on the bar.
  5. In a commission the neighbor's note shows their wishes, and each one ticks as soon as the room grants it. Some depend on the evening: a lamp lit in the evening wants a lamp in the room with the time set to evening. Press Finish whenever you like. With every wish ticked the neighbor is delighted, and with fewer they are grateful anyway.
  6. Use the sun and lamp buttons at the top of the room to change the time of day. In Free decorate, To album keeps a picture of the room in the album; the camera button saves a picture of the room you are in.

Controls

  • Touch or mouse: drag a thing from the tray into the room, or tap it to add it. Tap a thing in the room to select it, drag to move it, and use the handles at the edge of the room. On a phone held upright the tray scrolls sideways; pull a thing up out of the tray to carry it into the room.
  • Keyboard: Tab moves between the bar, the room and the tray. In the tray, Enter adds the thing in focus. In the room, the left and right bracket keys pick the previous or next thing, the arrow keys move it (hold Shift for bigger steps; on a table or shelf, up and down move it to the next one), M mirrors it, C changes its color, F brings it to the front, B sends it to the back, Delete removes it and Escape lets go. Z undoes, Y redoes and T changes the time of day.
  • The site toolbar has restart, which goes back to the title card without losing anything, pause, help, optional sound and fullscreen.

What you do

Sweetbriar Row Room Decorator is a quiet decorating game set in the houses of one street, drawn front-on like a dollhouse with the front wall taken away. There are six rooms, each with its own shape: a reading nook with an arched window and a window seat, a front room with a fireplace, a bedroom under the eaves, a kitchen with a brick range alcove, a garden room with French doors and an attic studio with a skylight. The tray holds 108 things, from wingback chairs, iron beds and a dresser of plates to table lamps, a telescope, a record player, a sleeping cat and a dog in its bed, each in three to five colorways. Chairs stand on the floor and grow smaller as they go back, pictures hang on the walls, pendants hang from the ceiling, and books, lamps and teacups settle on tables, shelves and the mantel. Paint the walls, hang a wallpaper or put up paneling, and lay oak boards, herringbone, tiles or carpet. In Commissions, eight neighbors leave notes asking for a room, such as a reading chair with a lamp over its shoulder or a den for winter, and each wish ticks as soon as the room grants it. Nothing is timed and nothing can fail: finish when the room feels right and the neighbor writes back. Today's commission is the same for everyone on a given date. Free decorate lets you furnish any room just as you like. Turn the time of day to evening and the room falls to dusk while every lamp, candle and the fire glows and throws a warm pool of light on the wall and the floor. Finished rooms go into an album, and Save picture keeps any room as an image.

  • Six rooms with their own architecture: The Reading Nook, The Front Room, The Eaves Bedroom, The Kitchen, The Garden Room and The Attic Studio, each seen as a cutaway with a view out of the window that changes with the time of day.
  • 108 things in 14 kinds: seating, tables, storage, beds, lighting, rugs, plants, wall art and mirrors, textiles, kitchen things, hobbies, pets, a small holiday set and odds and ends. Every one comes in three to five colorways, 395 in all.
  • Thirteen wall finishes (eight paints, three wallpapers, beadboard and oak paneling) and eight floors, plus a choice of window and door in the rooms that have them.
  • Thirty commissions from eight neighbors, each with four wishes that tick as the room comes together, and a thank-you note when you finish.
  • Today's commission: a new room each day, the same for everyone on that date, with your result kept on this device.
  • Morning, afternoon and a lamplit evening. In the evening every lamp, candle and the fire glows and pools warm light on the room around it.

Tips worth knowing

  • Start a room from the back: rugs and big pieces first, then chairs, then the small things on top. It is easier to slide a sofa forward than to fit one behind a chair.
  • Turn the room to evening before you finish. A lamp in each corner and one near a chair makes the warmest picture.
  • A wish that is not ticking usually wants something nearer: a lamp near the chair, a chair near the telescope. Drag one toward the other until it ticks.
  • Mirror a chair so it faces the fire or the table, and change colorways until the room has one or two colors that repeat.
  • Search for a material or color, such as brass, oak or blue, to find every thing that comes in it.

Accessibility

  • Everything can be done with a keyboard: the tray's tiles are buttons, Enter adds a thing, and in the room the bracket keys pick a thing and single keys move, mirror, recolor, layer and remove it.
  • Screen readers hear what was added or moved and where it now stands, each wish as it is granted, the neighbor's note and their reply. The wishes are a plain list marked done or not yet.
  • Nothing is timed, nothing can be lost by a slip, and every change can be undone.
  • Reduced motion stills the flicker of candles and the fire, the sleeping cat's breathing, the neighbor's nod and the dust where things land. Sound is optional and never needed to play.

Questions

Is this decorating game free?

Yes. Every room, every one of the 108 things and every colorway is there from the start, with nothing to buy, unlock or wait for.

Do I need an account or a download?

No. It plays in your web browser on this page, with no sign-up, no app to install and no email address.

Can I save or share my rooms?

Every room saves on this device as you decorate, so you can close the page and carry on later. Finished rooms go into the album, and Save picture downloads a picture of the room, or opens your device's share sheet where the browser offers one, so you can send it to someone or keep it. Saves stay in this browser's storage and are not uploaded anywhere.

Does it work on a phone or tablet?

Yes. It is made to be played by touch. On a phone or tablet held upright the room sits above the tray; turned sideways, or on a computer, the tray sits beside the room. Buttons and handles are at least 44 pixels across. Everything can also be done with a mouse or the keyboard.

Can I fail a commission?

No. There is no timer and no score to beat. Each wish ticks as the room grants it, and you can finish whenever you like. Neighbors thank you either way, and you can go back to any commission and change it later.

What is Today's commission?

A room to furnish for one of the neighbors, chosen by the date, so everyone who plays on the same day gets the same one. It has three wishes and changes at midnight on your device. Your result is kept on this device.

What does the game save, and what if my browser blocks it?

It saves every room as you left it (each commission, Today's commission and each free room), which commissions you have finished and how many wishes you granted, and your album of up to 60 rooms, oldest first to go when it is full. It all stays in this browser's local storage. If the browser blocks storage, as some private windows do, you can still decorate, but the rooms are gone when you leave, and the game says so.

Guides and roundups

Game details

Lovely on tablets

Genre
Cozy Puzzle
Difficulty
Easy
Session
About ten minutes a room, saved as you go
Inputs
Keyboard, Mouse, Touch
Devices
Desktop, Tablet, Mobile
Made by
CozyWorld
Updated
2026-11-10

A quiet decorating game with no timers, scores to beat, purchases, accounts or chat.

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