Press Play day 1 on the title card. Day 1 starts with a few rows of pumpkins and an order on the chalkboard: 30 orange and 25 white.
Tap any pumpkin in a group of 3 or more touching pumpkins of the same kind (side by side or stacked, not diagonal) to send the whole group to the wagon. Pumpkins above fall into the gaps, and when a stack stands two or more taller than the column beside it, its top pumpkin rolls over into that column.
Bigger groups score more: 3 pumpkins score 30 points, 5 score 100 and 8 score 280. A group of 1 or 2 only wobbles.
Seedlings sprout in the furrow under the patch, one per column from left to right. When all eight have sprouted, the new row pushes the whole patch up one row. If a column already touches the fence when a row pushes up, the patch is overgrown and the day ends, though your score still counts toward the day’s best.
Sprout now pushes the growing row up early for 10 points for every seedling that has not sprouted yet. It rests while any column touches the fence.
Pick 8 or more at once and a giant prize pumpkin grows where you tapped. Tap the giant to harvest every piece in its row, for 20 points each and 100 for each giant.
From day 4 some pumpkins come tangled in vine: they cannot be picked until a pumpkin right beside them is picked. From day 7 hay bales sprout too: they cannot be picked, but a giant pumpkin clears its row of them.
Fill every line of the order to send the wagon to market. The finish adds 50 points for every empty row above your tallest column.
Controls
Touch: tap a group to pick it, and tap the furrow under the patch or the Sprout now button to sprout early. Tap the chalkboard for the menu, where you can resume, start the day over or pick another day.
Mouse: hovering outlines the group under the pointer with its size and points. Click to pick it.
Keyboard: arrow keys move a cursor over the patch, Space or Enter picks the group under it, S sprouts now and Escape opens the menu. Every button is reachable with Tab.
Toolbar: pause, help, restart (starts the current day or night over), optional sound and fullscreen.
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How to play Pumpkin Patch Panic
A cozy Halloween tap match puzzle on a pumpkin farm. Pick groups of three or more matching pumpkins to load the hay wagon while new rows keep sprouting from the soil.
Press Play day 1 on the title card. Day 1 starts with a few rows of pumpkins and an order on the chalkboard: 30 orange and 25 white.
Tap any pumpkin in a group of 3 or more touching pumpkins of the same kind (side by side or stacked, not diagonal) to send the whole group to the wagon. Pumpkins above fall into the gaps, and when a stack stands two or more taller than the column beside it, its top pumpkin rolls over into that column.
Bigger groups score more: 3 pumpkins score 30 points, 5 score 100 and 8 score 280. A group of 1 or 2 only wobbles.
Seedlings sprout in the furrow under the patch, one per column from left to right. When all eight have sprouted, the new row pushes the whole patch up one row. If a column already touches the fence when a row pushes up, the patch is overgrown and the day ends, though your score still counts toward the day’s best.
Sprout now pushes the growing row up early for 10 points for every seedling that has not sprouted yet. It rests while any column touches the fence.
Pick 8 or more at once and a giant prize pumpkin grows where you tapped. Tap the giant to harvest every piece in its row, for 20 points each and 100 for each giant.
From day 4 some pumpkins come tangled in vine: they cannot be picked until a pumpkin right beside them is picked. From day 7 hay bales sprout too: they cannot be picked, but a giant pumpkin clears its row of them.
Fill every line of the order to send the wagon to market. The finish adds 50 points for every empty row above your tallest column.
Controls
Touch: tap a group to pick it, and tap the furrow under the patch or the Sprout now button to sprout early. Tap the chalkboard for the menu, where you can resume, start the day over or pick another day.
Mouse: hovering outlines the group under the pointer with its size and points. Click to pick it.
Keyboard: arrow keys move a cursor over the patch, Space or Enter picks the group under it, S sprouts now and Escape opens the menu. Every button is reachable with Tab.
Toolbar: pause, help, restart (starts the current day or night over), optional sound and fullscreen.